package gipfProject.games.tzaar.engine;

import gipfProject.games.tzaar.data.TzaarData;

public class TzaarEngine {
	TzaarData gameState;

	/**
	 * Creates a Zertz Engine to handle movement inputs
	 * @param gameState
	 */
	public TzaarEngine(TzaarData gameState) {
		this.gameState = gameState;
	}
}
